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[ 6 posts ] |
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SandipT
Member
Joined: Wed Apr 11, 2012 9:20 am Posts: 4
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 iPad and iPhone support
Hello,
I was wondering if Flash Develop can produce an Air file to be able to play on the iPad or iPhone, I have downloaded the latest Flash Develop, but my Air File does not work, (unable to detect application.xml) although if I go to project property I can select the Air 3.0 file and it will produce a swf file, but it does not output an air app file, if I was wondering do you have any documentation on how to install Air 3.0 minimum and if there any documentation on how to install IOS 5 iPad and iPhone support.
Thank you for your time
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| Wed Apr 11, 2012 9:23 am |
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Philippe
Admin
Joined: Wed Aug 31, 2005 7:27 am Posts: 10746 Location: Paris, France
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 Re: iPad and iPhone support
Create an AIR project - it will come with everything needed.
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| Wed Apr 11, 2012 9:45 am |
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SandipT
Member
Joined: Wed Apr 11, 2012 9:20 am Posts: 4
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 Re: iPad and iPhone support
Hi thank you for the reply, Do you mean create a brand new Air project? As I trying to get my existing project on to an iPad, I selected project property => Air 3.0 file and it only produces a swf file but unable to detect application.xml. Is there any documentation on how I can get Flash Develop to output to IOS and Android?
Thank you
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| Wed Apr 11, 2012 2:17 pm |
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Philippe
Admin
Joined: Wed Aug 31, 2005 7:27 am Posts: 10746 Location: Paris, France
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 Re: iPad and iPhone support
No it won't work like that - FD AIR projects include additional scripts & configuration so you must create a new AIR project and copy your code into this new project (don't overwrite an existing project).
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| Wed Apr 11, 2012 2:27 pm |
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SandipT
Member
Joined: Wed Apr 11, 2012 9:20 am Posts: 4
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 Re: iPad and iPhone support
Okay Thank you. Also is there way to export it to IOS? like Flash CS5.5 has Air for IOS?
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| Thu Apr 12, 2012 12:32 pm |
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Philippe
Admin
Joined: Wed Aug 31, 2005 7:27 am Posts: 10746 Location: Paris, France
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 Re: iPad and iPhone support
Ah yes, then you *must* create an AIR Mobile project which is designed to target mobile platforms (iOS and Android). Same reasons - different complex scripts included.
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| Sun Apr 15, 2012 8:36 pm |
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