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Target different/multiple flashplayers? 
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Joined: Tue Feb 28, 2012 10:31 pm
Posts: 2
Post Target different/multiple flashplayers?
Hi everyone, i'm new to FD and obviously new to the forum.

I was wondering if there is a way to configure different target profiles in FD4. Let me be clear about it:

Some of the libs i use are highly incompatible with some FP versions. I know, I should migrate, but in the meantime, is there a way to, say, target one project for flasplayer_11_debug and some other to flashplayer_10_debug (don't remember the exact filenames, but you get the point).
In the project properties->Output I see a "Platform", where I can set which FP version i want to target, but that's only for player capabilites. I want to actually use different players, is this possible?

Thanks in advance, i'll try to catch up with all the FD features, right now i'm a bit lost. Ok, maybe a byte lost xD


Tue Feb 28, 2012 10:42 pm
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Joined: Wed Aug 31, 2005 7:27 am
Posts: 10749
Location: Paris, France
Post Re: Target different/multiple flashplayers?
No, sorry, currently FD doesn't use different players depending on the target.

It uses either the default associated player or the one you explicitly specify in Program Settings > FlashViewer > External player


Wed Feb 29, 2012 10:00 pm
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Joined: Tue Feb 28, 2012 10:31 pm
Posts: 2
Post Re: Target different/multiple flashplayers?
Philippe wrote:
No, sorry, currently FD doesn't use different players depending on the target.

It uses either the default associated player or the one you explicitly specify in Program Settings > FlashViewer > External player


Well, that's too bad. Even in Flash IDE this wasn't an easy task. Any admin please close this thread... or move it to feature request.

Thanks!


Thu Mar 01, 2012 12:28 am
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Joined: Wed Aug 31, 2005 7:27 am
Posts: 10749
Location: Paris, France
Post Re: Target different/multiple flashplayers?
I'm noting the request.

A plugin could also handle that by responding in place of FlashViewer plugin so it's not completely locked-up.


Thu Mar 01, 2012 8:29 am
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