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Ludum Dare 23 "Tiny World" 
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Post Ludum Dare 23 "Tiny World"
Ludum Dare 23 just came to an end, and I had a successful 40 hours run making a game solo with Flash Develop as my primary environment.

My entry is at:
http://www.ludumdare.com/compo/ludum-da ... &uid=12786

If you competed in this, please post links in the thread; I'd love to see other entries that leveraged FD.

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Mon Apr 23, 2012 1:56 am
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Post Re: Ludum Dare 23 "Tiny World"
Here's mine. It's my first LD ever. :D

Humphrey's Tiny Adventure
PLAY
Bitbucket project

Image


It's a point-and-click adventure about a boy whose penguin runs away from home because he feels unloved.


Image

By the way, Tronster: Make sure you change 'preview' to 'rate' in your compo entry URL.


Mon Apr 23, 2012 2:35 pm
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Post Re: Ludum Dare 23 "Tiny World"
Thanks for the tip; crap, I've posted that URL eveywhere. Oh well... wasn't doing it for a great score; just wanted to make a game. 8)

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Mon Apr 23, 2012 2:55 pm
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Post Re: Ludum Dare 23 "Tiny World"
Haha same here.

I just played your game...very cool indeed!


Mon Apr 23, 2012 3:16 pm
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Post Re: Ludum Dare 23 "Tiny World"
I also made my LD48 game with FlashDevelop: http://www.ludumdare.com/compo/ludum-dare-23/?action=rate&uid=7355

It's called Dessert Planet, and it's an arcade-y item-grabbing game. Simple, but I think it's pretty fun, and not bad for how crap I am. :-D


Mon Apr 23, 2012 6:34 pm
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Post Re: Ludum Dare 23 "Tiny World"
Hey, mine is here:
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=6788

I'll try and play all of yours at some point.


Mon Apr 23, 2012 8:28 pm
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Post Re: Ludum Dare 23 "Tiny World"
Toast, regarding your comment on my entry: which animations were slow? I haven't been able to test it on many different computers. Also, were you playing with the mouse? It's a point-and-click, so there's no arrow key movement and such.

Dave is in a fish tank is pretty sweet, even if you didn't use FD. ;)


Mon Apr 23, 2012 9:42 pm
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Post Re: Ludum Dare 23 "Tiny World"
Hi! here my entry. I've used FlashDevelop to program & debug (and Emacs to do repetitive tasks). This is my first game in Flash, Flixel, and FlashDevelop:

http://www.ludumdare.com/compo/ludum-dare-23/?action=rate&uid=2971

Image


Mon Apr 23, 2012 11:28 pm
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Post Re: Ludum Dare 23 "Tiny World"
Hey, I really enjoyed Housefly - good job! Haven't played all the others yet.

Here's mine:
http://www.ludumdare.com/compo/ludum-dare-23/?action=rate&uid=11520


Tue Apr 24, 2012 9:30 am
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Post Re: Ludum Dare 23 "Tiny World"
Loving HouseFly and RobotsAreRed!
Tronster I'm not sure to understand the game.
Dessert has potential ;)
Lots of cool stuff!

Hey Toast, you're cheating that's GameMaker :P


Tue Apr 24, 2012 9:55 am
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Post Re: Ludum Dare 23 "Tiny World"
Philippe, thanks for tweeting this thread! The game is a lot like cellular automata; requiring so many full grown trees to progress to the next level. (You only get so many seeds to start.)

jacobalbano: Played your game; love the story! I like the rotating squarish world. Animations were slow (penguin walking/hoping in the beginning.)

Toast4001: Do you have a web version, or is this not a Flash / FD developed game?

Darien: Fun game concept. In the beginning I did try to gobble up comets *ack*.

dacap: Artfully done! The zoomed in /out and screen scrolling is executed perfectly. I tried getting out of the room; alas couldn't make it to that air vent. (Frustrated by the fan.)

d_durham... your's is next on my list this lunch time.

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Tue Apr 24, 2012 2:24 pm
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Post Re: Ludum Dare 23 "Tiny World"
Thanks! :D So far a bunch of people have found the beginning to be too slow. I usually dislike cutscenes anyway, but I thought this one time it would work. Time to learn from my mistake I guess.


Tue Apr 24, 2012 5:49 pm
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Post Re: Ludum Dare 23 "Tiny World"
d_durham: Just tried it out; really interesting, unique mechanic. It took a little while to get use to the controls but was enjoyable once I mastered rotating.

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Tue Apr 24, 2012 6:45 pm
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Post Re: Ludum Dare 23 "Tiny World"
jacobalbano wrote:
I usually dislike cutscenes anyway, but I thought this one time it would work.

The cut-scene itself was great; I would just consider speeding it up x3-x4 times faster.

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Tue Apr 24, 2012 6:46 pm
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Post Re: Ludum Dare 23 "Tiny World"
Yes mine was GameMaker... sorry, I was mainly letting you know that I'd check out and rate all of yours.


Tue Apr 24, 2012 7:39 pm
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