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FD4 doesn't recognize 10.2 class MouseCursorData 
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Joined: Tue Jul 21, 2009 7:33 pm
Posts: 13
Post FD4 doesn't recognize 10.2 class MouseCursorData
I downloaded and installed FD4 in the hopes that it would recognize the new features in 10.3 (apparently it only goes to 10.2?), but anyway I just need native cursors. However when I try to compile the project I get an error saying "Type was not found or was not a compile-time constant: MouseCursorData." and "Definition flash.ui:MouseCursorData could not be found."

I have the latest everything, so what's wrong?

Using .NET 2.0 (as required) on a win7 64bit machine.


Tue Aug 02, 2011 10:54 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
MouseCursor is a FP10.2 feature so it should be available in FD4 beta1.
Did you set the FP target in the Project properties?


Wed Aug 03, 2011 7:29 am
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Joined: Tue Jul 21, 2009 7:33 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
Philippe wrote:
Did you set the FP target in the Project properties?


FFFUUUUUUUUUUUUUU

...been so long since I touched that option, totally forgot :oops:
Thanks!


Wed Aug 03, 2011 3:59 pm
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Joined: Fri Aug 05, 2011 8:03 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
I have the same problem. I AM set to Flash Player 10.2, and intellisense recognizes it, but the compiler says it can't find it.


Fri Aug 05, 2011 8:06 pm
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Joined: Wed Apr 29, 2009 12:05 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
Is there a way I can trick/hack FD 3.3.4 into setting the target to FP10.2?

Don't need it to be nice and pretty.. Just need to work.

We not taken the plunge to FD4 yet since 1 of our projects needed some silly settings.


Wed Apr 11, 2012 12:17 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
You should try again with latest release.


Wed Apr 11, 2012 2:11 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
3.3.4 seems to be the latest FD3 release..???


Wed Apr 11, 2012 2:16 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
Ah I meant FD4.

With FD3, maybe:
- overwrite FP10.0's playerglobal.swc with 10.2's
- and specify -swf-version in the additional compiler arguments.


Wed Apr 11, 2012 2:25 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
Ahh, the playerglobal.swc trick I had done before but never got working..
-swf-version was what I hadn't done before.

It wouldn't let me set to 10.2, said it needed to be an int.. but I set it to 11 and it worked.

Thank you..


Wed Apr 11, 2012 2:36 pm
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Post Re: FD4 doesn't recognize 10.2 class MouseCursorData
Yes swf-version isn't sync with FP since 10.2:
- 10.2 : 11
- 10.3 : 12
- 11 : 13
- 11.1 : 14
- 11.2 : 15

It is required to enable features in the player - playerglobal.swf only applies at build time.

Latest FD4 adds the correct param (up to v15) but you can still override it manually.


Wed Apr 11, 2012 4:54 pm
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