Air 3.3 now supports debugging over USB for iOS. Currently FlashDevelop supports iOS debugging over IP. For USB debugging I have to debug from the CLI. I thought connecting the debugger to the target would be done as a part of a script I could modify, but it seems to be hard coded. It would be great if USB debugging could be integrated into FD in order to take advantage of the GUI, which is excellent for looking at variables on the stack.