Unknown members generation improvement
is there the possibility to generate an unknow member in the correct order it is written when i press ctrl+shift+1?
Uhm... i mean this:
private function init(e:Event):void
I have already written the function
private function setupGraphic():void
and when i press ctrl+shift+1 on "setupSound()" is possible that the method will be written BELOW the declaration of the setupGraphic function (because in the "init" function it is called after)?
I know maybe it's impossible but...
Thanx a lot.